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Latest Posts - page 12

  • Speaking at LoneStarRuby 2015

    Jul 22, 2015 • Randy Coulman • posted in conference speaking

    I’m excited to announce that I’ll be speaking at LoneStarRuby on August 15. I’ll be presenting “Shall We Play a Game?”, which is an updated version of the “Solving Ricochet Robots” talk I gave at Mountain West Ruby Conference earlier this year. I’ll be talking about how we program computers to play games and why that’s important. I’ll then illustrate by walking through a solver I’ve written for the Ricochet Robots board game.

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  • Getting Testy: Anti-Patterns

    Jul 21, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: Doubles

    Jul 14, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: Why?

    Jul 7, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: Steps

    Jun 30, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: APIs Part 2

    Jun 23, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: APIs Part 1

    Jun 16, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: Outside-In

    Jun 9, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: Learning

    Jun 2, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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  • Getting Testy: Acceptance

    May 26, 2015 • Randy Coulman • posted in Getting Testy TDD

    This post is part of an ongoing series about Unit Testing.

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Randy Coulman's blog on writing software well, and helping others to do the same.